Hey, I'm Kaighn.
I build things with code, AI, and game engines. This is where I write about it.
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An AI agent that automates tasks and integrates with external services. Built to explore the boundaries of autonomous AI tooling.
Housing Simulator
An interactive simulation modeling housing markets, zoning policies, and their downstream effects. Built for exploration and education.
Untitled Godot Game
An indie game blending Terraria's exploration, Factorio's automation, and tower defense strategy. Work in progress in Godot 4.